Anime Dice Guide/Dice

DICE / PLAYER FIELD GUIDE

Dice prices & Luck

Compare 22 recorded Anime Dice prices and Luck multipliers, from Fire to Chrono. Read the 100Sx Update 4 report and plan purchases with current shop inputs.

SOURCE REVIEW · 13 SEPTEMBER 2026 Independent player guide

The recorded dice ladder

These 22 shop entries are a September 7–10 reference, from Fire to Chrono. Update 4 is now live; this is the recorded ladder, not a claim that no later dice exist. A listed cost is the individual shop price, not the cumulative price of reaching that tier.

Dice Luck Price
Fire Uncommon $2.5K
Water Uncommon 10× $10K
Nature Rare 20× $75K
Lightning Rare 42× $500K
Ice Rare 100× $4M
Magma Epic 200× $30M
Storm Epic 400× $200M
Shadow Epic 750× $1.5B
Light Legendary 1,500× $12B
Blood Moon Legendary 3,000× $100B
Void Legendary 6,000× $750B
Solar Mythical 12,500× $5T
Lunar Mythical 25,000× $37T
Galaxy Divine 50,000× $150T
Black Hole Divine 100,000× $1Qa
Dragon Exotic 200,000× $8.5Qa
Royal Exotic 400,000× $100Qa
Prismatic Celestial 1,000,000× $1Qi
Arcane Celestial 2,000,000× $12Qi
Corrupted Secret I 5,000,000× $150Qi
Titan Secret I 10,000,000× $1Sx
Chrono Secret I 25,000,000× $15Sx

Choose by the decision you can make now

At $75K, Nature's listed 20× Luck is affordable. At $250M, Storm's $200M price fits; Shadow's $1.5B does not. Storm → Shadow raises displayed Luck from 400× to 750×, an 87.5% increase, while the listed price rises 7.5-fold. This is a price/Luck comparison, not the return on a guaranteed character.

Use the next-dice planner with your actual cash and earnings to decide whether to save or fund a unit upgrade first. Its current-price override and Custom shop target let you keep using it when your shop differs. Check any visible prerequisites before buying.

RexonSIM’s Update 4 session (about 7:26–7:53) also discusses a 100Sx dice after the 15Sx tier. The captions do not establish that later dice’s name or Luck value. Choose Custom shop target in the planner, enter 100Sx or your current price, and optionally supply the displayed Luck; the cash/time estimate still works without inventing missing Luck.

Read big prices correctly

K = 1,000; M = 1,000,000; B = 10⁹; T = 10¹²; Qa (also written QD) = 10¹⁵; Qi = 10¹⁸; Sx = 10²¹. Chrono's $15Sx is fifteen sextillion. The planner accepts these suffixes so a billion is not accidentally entered as a million.

Luck is not a personalized drop rate

The game's official description says better dice raise Luck. It does not publish the complete function converting your dice, boosts and upgrades into every character chance. Do not divide an Index denominator by Luck and label that the official chance. Compare owned copies and base Index records instead of judging team income from promotional rarity alone.

Sources & calculation notes Reviewed 13 Sep 2026

Reported values retain their source conditions. Calculator outputs are estimates from your inputs.

Read source conflicts and editorial notes →